Usage in Deno
import { Serializer } from "node:v8";
releaseBuffer(): Buffer
Returns the stored internal buffer. This serializer should not be used once the buffer is released. Calling this method results in undefined behavior if a previous write has failed.
transferArrayBuffer(id: number,arrayBuffer: ArrayBuffer,): void
Marks an ArrayBuffer as having its contents transferred out of band.
Pass the corresponding ArrayBuffer in the deserializing context to deserializer.transferArrayBuffer().
writeDouble(value: number): void
Write a JS number value.
For use inside of a custom serializer._writeHostObject().
writeHeader(): void
Writes out a header, which includes the serialization format version.
writeRawBytes(buffer: TypedArray): void
Write raw bytes into the serializer's internal buffer. The deserializer
will require a way to compute the length of the buffer.
For use inside of a custom serializer._writeHostObject().
writeUint32(value: number): void
Write a raw 32-bit unsigned integer.
For use inside of a custom serializer._writeHostObject().
writeUint64(hi: number,lo: number,): void
Write a raw 64-bit unsigned integer, split into high and low 32-bit parts.
For use inside of a custom serializer._writeHostObject().
writeValue(val: any): boolean
Serializes a JavaScript value and adds the serialized representation to the internal buffer.
This throws an error if value cannot be serialized.